A company has created what it says is the “world’s first electronic medieval instrument”. Teenage Engineering, a Swedish company known for making musical products played by musicians including Bon ...
Teenage Engineering calls its new digital music sequencer an instrumentalis electronicum, “the ultimate, and only, medieval beat machine.” I call it coolium thingamajignus because the EP-1320 embodies ...
You know Space Engineers, the little sandbox game that could (sell one million copies in early access)? Turns out it's the first entry in the Engineers franchise. The next is Medieval Engineers - ...
Beneath the verdant pools of Gan Ha-Shelosha lies a network of medieval tunnels that once powered the thriving sugar industry ...
The study indicates that the tunnels likely channeled water to drive horizontal paddle wheels, which powered millstones used ...
When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Medieval Engineers is all about using ye olden technology to build machines and structures in a ...
While we've all been intrigued, impressed, and occasionally horrified by the creations springing forth from Besiege, there's a rather more serious medieval sandbox out there waiting to tempt your ...
I know what you're thinking: it's Space Engineers with castles. Medieval Engineers is the second Early Access game from Keen Software, and like its predecessor, it's a building game and physics ...
TO KINETIC ENERGY IN THE BLINK OF AN EYE. CATAPULTS ARE A BATTLE WEAPON DATING BACK TO MEDIEVAL TIMES, AND NOW THAT SAME CONCEPT SHAPES OUR DAY TO DAY LIVES. FIRST WARNING METEOROLOGIST MARQUISE MEDA ...
Medieval Engineers is a sandbox game about engineering, construction and the maintenance of architectural works and mechanical equipment using medieval technology. Players build cities, castles and ...
Medieval Engineers is a sandbox game about engineering, construction and the maintenance of architectural works and mechanical equipment using medieval technology. Players build cities, castles and ...
Charlie Hall is Polygon’s tabletop editor. In 12-plus years as a journalist & photographer, he has covered simulation, strategy, and spacefaring games, as well as public policy. Space Engineers has ...