The goodwill that game engine developer Unity burnt over the last week with its bizarre and retroactive pricing demands are going to be a problem for not just the iPhone, but Apple Vision Pro too.
The software framework that powers popular video games like Among Us and Pokémon Go is getting an overhaul to its pricing model. Game developers are furious, and say the change could have a ...
Game developers aren't happy with a new policy from Unity that will cost developers a small fee every time someone downloads a game built on Unity's game engine. It's called the Unity Runtime Fee, and ...
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. GameSpot reached out to a number of game developers and studios on ...
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Unity Software has launched a new payments tool that lets game developers bypass Apple and Google’s app store fee
Unity Software Inc. has unveiled a new payments tool designed to help video game developers bypass the commissions charged by ...
Unity, the cross-platform game engine that powers games like Rust, Hollow Knight, and Pokémon Go, has introduced a new, controversial fee for developers, set to take effect next year. Indie developers ...
For those on Unity Pro and Unity Enterprise, the runtime fee will only kick in with the next long-term support (LTS) version of Unity, which is currently scheduled for 2024. "We should have spoken ...
Unity Technologies, the company behind the cross-platform game engine Unity, announced a new pricing model on Tuesday — and it’s been almost universally condemned by the video game developer community ...
SAN FRANCISCO--(BUSINESS WIRE)--Unity (NYSE: U), the world’s leading platform for creating and growing games and interactive experiences, today announced that Unity 6, the most stable and best ...
Developers will be charged a flat rate based on how many times their game is installed, no matter if that install is attached to a sale. Developers will be charged a flat rate based on how many times ...
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