Xenoblade 2’s Collector’s Edition came with a large artbook, prefaced by an introduction by game director Tetsuya Takahashi. He talked about the meaning of character designs, and some differences in ...
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Concord’s Failure Shows Why Character Design Matters Most
Sony’s highly anticipated hero shooter, Concord from FireWalk Studios, was supposed to disrupt the team-based FPS genre.
The game Shovel Knight is a breakout indie star, which went from a Kickstarter project to a massive hit. Since the game was first published in 2014, it has received critical and commercial success, ...
Dragon Age has become one of the leading franchises in the RPG genre. Known for its vivid story telling, deep characterization, and detailed world, the series has mesmerized fans and provided ...
At his panel on character design across game genres, Blizzard concept artist Arnold Tsang discussed some of the particular requirements of character designs in fighting games, online arena titles and ...
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